Greetings, fellow humans. I have once again updated this little mod of mine. With this, the mod is pretty much complete. I hope you enjoy it! UPDATE: completed as of 20/5/2017 This is a work in progress, where I'll edit this post as I make more stuff. Please wait warmly until it is ready... Character changes: ==Freeze Update== Freeze is now 30% more cool. The increase in coolness is just to bring up awareness on the importance of water. (Ice is water in solid form.) Ice Punch may now be used while downed. You may begin casting icicle in midair after a jump or backflip, and it will continue when you land. Animation of summon sword has been updated. ==Henry Update== A new "Focus System" has been added. Standing still for a moment will cause Henry to enter into a 'focused' state, improving some of his skills. The following skills will be affected: Dragon Palm: Damage +10%, Knockback +100% Critical Shot: Damage +10%, Projectile Speed +50% Multiple Shot: Shots Fired +2 Sonata of the Death: Range gradually increases. ==Firen Update== Changed Firen's previously lame DvA move to a new, slightly less lame one: Fan Fire (25% MP) Input method: D + v + A Fires multiple fire balls which split into even more fire balls. During Inferno, Firen may now press 'A' to finish off with a longer ranged flame. (20% MP) Blaze may now be used while running or rolling. Flame Touch is now usable when downed. ==Rudolf Update== Sword dance reworked: Now costs 25% MP, and temporarily summons a clone to attack as well. ==Julian Update== Updated Julian to have a skill for DvA and DvJ, as well as a Last Word. (For the people who use cheats and play as Julian I guess? ¯\(°_o)/¯) Double Punch (15% MP) Input method: D + v + A Punch forward while summoning a clone to punch in the opposite direction. Guard Stance (10% MP + ...) Input method: D + v + J Assume a defensive stance to block enemy attacks. Drains MP until cancelled with 'Defend' During the stance, press 'Attack' to kick nearby enemies (5% MP), or 'Jump' to temporarily become invincible (15% MP). **Last Word (A+J): Soul Barrage** Fires a spread of six Soul Bombs. ==Firzen Update== Added Last Word. **Last Word (A+J): Antarctic Firestorm** Explode out with the ultimate power of fire and ice. Stage 5 Update! Stage 5 is now playable. It will feature every character in the game, and a little surprise at the end ;D New custom map - The Matrix Fight within a virtual reality arena. Lets just hope you don't encounter any fatal errors... Misc updates: Woody may now use flip kick while down. Removed multiserver. Reduced Bokor's skull blast cast speed. Slightly reduced saturation of healing balls and healing effects from John's Heal Divergence A for both self and others. Added a visual effect to Asche's run attack. Changed some of Asche's sound effects. Bugfixes:
Fixed a bug where John would automatically follow up with another spell when using Spell Divergence.
2 Comments
nana
31/7/2018 06:30:20 am
But where is the link?
Reply
nana
6/4/2020 04:24:47 am
thank you for this mod
Reply
Leave a Reply. |
About the game:
Version 1, Revision 18
(Download) (20/05/2017) Features: - 14 new magical items - 7 new characters - New skills on existing characters Work in progress: - Revamp stages (4/5) Links: Overview Items Glossary About the Author
I'm an Ash. Archives
February 2017
CategoriesOlder versions:
Version 1, Revision 17 (Download) (01/02/2017) Version 1, Revision 16 (Download) (27/11/2016) Version 1, Revision 15 (Download) (08/10/2016) Version 1, Revision 14 (Download) (23/09/2016) Blogroll:
Airi's Album (airi-nyan.weebly.com) Self taught artist. Feel free to contact her for commissions! MoeyyAS's GitHub (github.com/moeyyas) Computer programming expert. |