Hi everyone and welcome to the occasional patch notes thing! Today I will be doing character updates. Also, 5 of the classic characters have been given new moves! Character changes: Luce: Input method for Pillar of Light changed to D+J+A High Kick and Speed Kick can now hit multiple enemies. High Kick horizontal displacement of enemies reduced. Speed Kick will now damage enemies it passes. Weapon throwing strength increased. Speed penalty when carrying a heavy item reduced. Fixed weapon not appearing beside her during High Kick and Speed Kick. High Kick and Speed Kick can now be used during a roll. Added new skill: Geistleibschläge (20% MP / Resonance: 15% MP) Input method: D + v + A Rapidly assault an enemy at close range with physical and magical attacks simultaneously. Markus: Crash punch and Rising Uppercut may now be used while lying. Moey: Cursed Clone Bomb replaced with new skill: Fabulous Clone Detonation (30% MP) Input method: D + v + A Creates a magnificent clone which self-detonates after 2 seconds, inundating the area with its fabulousness. Enemies in the area will nosebleed uncontrollably, taking minor damage. Doppelgänger Attack damage increased (45 -> 50), will now grant 0.5 seconds of invulnerability after use. It's a trap! will now knock down, +16 Bdefend. Illusion Blast can no longer be reflected. Janice: Overwhelming Disaster MP cost increased (20% -> 25%) Fixed typo where Ice Blast was incorrectly stated as 15% MP. (Should be 20% MP) Added new skills: Triune Ice Blasts (40% MP) Input method: D + J + A Fires a spread of three balls of ice which freeze enemies. Arctic Area (25% MP) Input method: D + v + A Significantly reduce the temperature in the area around you, freezing nearby enemies. Richie: When equipped with Freeze's sword, can use Ice Blast with D+>+A, or detonate (D+v+J) it to use Whirlwind. Added new moves to some classic characters! John: Multiple Energy Blasts (15% MP) Input method: D + J + A Fires a spread of three energy blasts with reduced range. Retreating Energy Blast (10% MP) Input method: D + v + A Retreat while firing a short range blast of energy ahead. Deep: Charged Blast (20% MP) Input method: D + J + A Charges up an energy blast, sending it flying further and faster. May be released prematurely for reduced effect by pressing 'A'. Henry: Imperishable Shooting (10% MP + ... ) Input method: D + v + A Rapidly fire arrows ahead. The shooting doesn't stop, until you press 'D' or run out of MP. There's a reason I named it this, though (come on, tell us!) Bow Smash (0% MP) Input method: D + v + J Smash an enemy at close range with your bow. Rudolf: Veil of Swords (2% MP + ...) Input method: D + ^ + A Move around and slash surrounding enemies with such high speeds that they can't see you. (John Cena?) Press 'D' to cancel. Swords Dance (0% MP) Input method: D + v + A Slash enemies around you with your swords. Davis: Multiple Energy Blasts (40% MP) Input method: D + J + A Fires a spread of five energy blasts. Speed Punch (0% MP) Input method: D + > + J Dash forward and punch an enemy ahead of you. Other changes:
Added a 'Spectate' option in character selection. When selected, you die upon spawning, allowing you to spectate the match.
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About the game:
Version 1, Revision 18
(Download) (20/05/2017) Features: - 14 new magical items - 7 new characters - New skills on existing characters Work in progress: - Revamp stages (4/5) Links: Overview Items Glossary About the Author
I'm an Ash. Archives
February 2017
CategoriesOlder versions:
Version 1, Revision 17 (Download) (01/02/2017) Version 1, Revision 16 (Download) (27/11/2016) Version 1, Revision 15 (Download) (08/10/2016) Version 1, Revision 14 (Download) (23/09/2016) Blogroll:
Airi's Album (airi-nyan.weebly.com) Self taught artist. Feel free to contact her for commissions! MoeyyAS's GitHub (github.com/moeyyas) Computer programming expert. |